DANAR WORYA

CO-FOUNDER /  Creative Director  /   Visual Development Artist  /   

Danar Worya, the founder of Bright Winter Studio, is a seasoned visual development artist and animator hailing from Rotterdam, boasting a rich and diverse experience spanning over 8 years in the industry. His exceptional work has significantly contributed to Triple-A titles such as ‘The Last of Us Part II,’ ‘Uncharted: The Lost Legacy,’ and ‘Horizon: Forbidden West,’ where his artistic prowess truly shines.

 

Beyond the pixels and polygons, Danar effortlessly crosses into the music industry, collaborating with industry luminaries like Director X, Will.i.am, and Kid Cudi. His portfolio reflects a unique blend of cinematic esthetics , creativity and technical skill across both Concept art and Animation.

 

 

In addition to his personal career, Danar serves as the founder and creative director of Bright Winter Studio, a production company that is specialized in Worldbuilding designs, animated music videos, and shorts.

 

 

Beyond his artistic endeavors, Danar assumes a pivotal role in cultivating the talents of the next generation. As an instructor at NEW3DGE, a renowned concept art school based in Paris, his commitment to education extends beyond the classroom. Danar actively engages in lectures and workshops at esteemed events such as the Playgrounds Festival in Rotterdam and the Lightbox Exposition in Los Angeles

MIKE UWANDI

CO-FOUNDER /   Creative Director  /   Visual Development Artist  /     

Mike Uwandi is a distinguished Concept Artist and Art Director with over 8 years of experience inlive-action films and video games. He has contributed to renowned titles such as Marvel Studios'”Moon Knight,” “Blue Beetle,” and “Star Wars,” and the upcoming “Captain America: Brave NewWorld,”

 

Uwandi has collaborated with leading clients including Marvel Studios, Warner Bros, ILM, Disney,CBS, Sony, and FoxHis recent work on “The Mandalorian” and “Westworld” earned Emmy nominations for Outstanding Sci-Fi Costume.

 

In addition to his successful career, Uwandi is the co-founder of Bright Winter Studio, aproduction company that elevates worldbuilding to the next level by blending different mediumswithin the world of creativity.He also co-founded 9B Collective and is actively partners with esteemed nonprofits like the BRICFoundation, Vijona, and the Compton Alliance to inspire underprivileged youth from Africa and Los Angeles County to pursue careers in the arts.

 

As a global speaker, Mike has shared his experience as a professional concept artist at the Academy Museum of Motion Pictures, where he discussed his process and what it takes tonavigate the creative world. Uwandi also delivers workshops and lectures at prestigious eventssuch as Playgrounds Festival, LightBox Expo, and Comic-Con. His commitment to creativity andexcellence ensures he remains at the forefront of the industry.

TEAM MEMBERS

At our studio, experienced industry professionals merge their extensive expertise with a fervent passion for embracing new challenges. Our team’s collective experience encompasses illustrious projects such as ‘The Last of Us Part II’, ‘Star Wars’, ‘Love, Death and Robots’, ‘Horizon: Forbidden West’, and ‘League of Legends’. This rich background equips us to tackle any challenge, ensuring we consistently deliver the highest quality results.

Aurélien Fournier

Creative Director

Aurélien Fournier is a seasoned creative director with an 8-year tenure in the industry as a Concept Artist and Art Director.

 

His impressive portfolio includes collaborations with Marvel, Quantic Dream, BLUR, Passion Picture, and more.

 

Additionally, Fournier is the Head of Concept Art at New3dge, a prestigious Paris-based concept art school acclaimed by 'The Rookies' as the top institution for art illustration, 3D, and game design.

Aly Farroukh

Art Director / Character Artist

Aly Farroukh is a skilled character and creature artist with over 7 years in the industry, known for his work with major franchises like 'Star Wars', 'League of Legends', and 'Dungeons and Dragons'. His talent extends to collaborating on music videos and ads, bringing unique characters to life.

Beyond his professional work, Aly shares his expertise as an educator at New3dge in Paris, nurturing the next generation of artists. His passion and skill have made him a respected figure in the character and creature design community.

Suza Vos

Digital Fashion Artist

Suza Vos is a 3D artist with a unqiue background in traditional fashion design. She has successfully translated her tailoring expertise into the digital realm, pushing the boundaries of what is possible in fashion.

 

Her work includes collaborations with brands like Adidas, Under Armour, Off-White, Fendi, and RTFKT, as well as gaming giants such as Atari and Ubisoft. Suza creates high-quality assets for fashion, while also optimizing designs for gaming and AR filters

 

She has showcased her work at Amsterdam Fashion Week and Digital Fashion Week New York, while also lecturing on digital fashion at the Amsterdam Fashion Institute, helping students develop fully digital fashion projects.

Raphael Phillips

3D Character Artist & Designer

Raphael Phillips is a 3D artist with extensive experience in character design, specializing in video games, costume design, collectibles, and VFX. His deep understanding of form and anatomy allows him to create lifelike and compelling characters across multiple mediums.

 

His portfolio features standout contributions to major projects such as Blue Beetle, Creed 3, and Moon Knight, along with collaborations on high-end collectibles with Sideshow, where his attention to detail and mastery of sculpting are brought to life.

 

Raphael's ever-growing body of work showcases his exceptional ability to push creative boundaries in both digital and physical spaces.

Antoine Boutin

Art director / Environment art

Antoine Boutin stands as an accomplished environment designer, renowned for his mastery of cinematic lighting and a relentless pursuit of creative challenges.

His portfolio boasts contributions to Triple-A titles like 'The Last of Us Part II' and 'Detroit: Become Human,' along with the Netflix action film 'The Gray Man.'

Boutin's keen design sensibility and visual problem-solving skills position him among the elite in the entertainment industry.

Adrian Wilkins

Character Designer

Adrian Wilkins is a distinguished character designer in the video game and concept art industry. His work has contributed to major projects like 'Horizon Call of the Mountain' and 'Horizon Zero Dawn.' Specializing in character and environment design, Wilkins has played a crucial role in creating immersive worlds and narratives for these games.

 

His intricate designs and narrative understanding have made him a respected figure in the industry.